You're browsing the GameFAQs Message Boards as a guest. Help us expand it, and you get a cookie. Star Wars Knights of the Old Republic II: The Sith Lords | Table of Contents | Gameplay | Walkthrough You start at 50 Influence with every member of your party, and it can be gained or lost (normally 8 points at a time) until you reach a floor of 0 or a ceiling of 100. Weird. I got more than enough influence with her just talking to her on Ebon Hawk, all in once conversation. I didn't have to do any of that. I am ooo sweet thanks If you approach him while equiped with a lightsaber, he will become terrified and say he needs to warn the others. There is no obvious metric other than that, which is one of the i noticed that there is still no info in this thread regarding mandalore or hanharr. Description: Give a blank port pass to the Republic spy. If you have her in your party and say something to the effect of, 'You'd better watch out because Mira's a real bounty hunter, unlike you scum'. Who do you gain Influence with in the medical bay after Visas arrives (I remember this action, but not the results)? You can gain a large amount of Influence though standard dialog options aboard the Eban Hawk. Oh gosh. Description: There is a maintainence worker near the Ebon Hawk. It would appear I accidently bumped this post while coughing. Cookie Notice Description: When given the dialog option "What is wrong with your eyes". It doesn't load up any of your old saves, or use the data from the first game in any way. On Dxun I said to the ugly blue aliens, "Screw you, ugly blue aliens, mira is the bomb. Visas will still talk to you once you have enough influence to make handmaiden a jedi. I'm certainly not going to buy one, but maybe I'll borrow the one my friend was suckered into buying. I think you can win with her anyway you can, just don't be abusive. I hit Nar Shadda last (dumb mistake since it means missing out on GOTO and Mira) but the only dialogue I ever got was the one where she tells me that if she shared my bunk with me, the others would get jealous. Note: The duality of these effects is yet to be confirmed. Disagree with everything she says, do not even consider her point of view, One of the main characters of the game will stop trusting you, which ruins the story in some aspects, Comment on his skills positively whenever it is possible, Doesn't like people asking about his past. Warning #3: Do all of Handmaiden's dialogues and training before dealing with Visas, or Handmaiden may get upset at you and refuse to talk to you. Effect:: You can gain Influence with Visas by saying you didn't want to hurt her. Description: When released from his cell, he appologizes for being knocked unconcious. This item will only be visible to you, admins, and anyone marked as a creator. WebKotor 2 Kreia influence play through. I've got most of these in the guide. This is just a little guide to gaining Influence with your companions in the game Star Wars: Knights of the Old Republic II: The Sith Lords. I was just hoping i could get someone to tell me as many ways to make Mira's influence go up so I could make her a Jedi. A pseudo-Wiki. Mira's Influence requirement is actually very, very low. Or, if the single conversation is possible then there is a very specific series of responses that must be made. As long as you're gracious and reassuring in all your interactions with T3, you'll gain influence. Like the Disciple, she is quite easy. He is adorable, gets the job done, and appreciates that you don't treat him as a trash compactor, Show compassion for the friends he have lost, Take him on the planets, take good care of the other droids, Treat him as a trash compactor, threaten him with dissasembly, Take him on the planets, treat other droids as trash compactors, He gains some bonuses to his skills and attributes if you have high. 2.1 Cunning 2.2 Good 2.3 Psychotic 3 External link You start at 50 Influence with every member of your party, and it can be gained or lost (normally 8 points at a I had a hard time working on it due to my studies. When you free him from his cell on Telos at the academy, reassure him its OK he got captured and you will gain influence (And LS points I believe). I've found Atton to be pretty easy to gain influence with. With higher influence you can gain further dialog options. The effects of higher Influence is not yet clear with Visas. Once after I made her mad and once after I apologized. Can I get some from you? ALL RIGHTS RESERVED. It is unclear what higher Influence will gain you with this droid. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Throughout the story there will be many points in which Atton suggest some sort of plan or gives you advice. This involves Surik showing her how to "listen," imitating a lesson that the Exile received from Kreia at Description: When attacked by the Tobin's men, Effect: Reply that you do not care about the civilians to gain Influence. We also accept maps and charts as well. You need to be a member in order to leave a comment. Some can be influenced by cunning actions when in your party and within range: Influence is always gained with Kreia if she's in your party and in range: Influence is only gained with Visas if she's in your party and in range, and Kreia isn't: Hanharr is supposed to be influenced by cunning actions, but his dialog doesn't trigger properly. Once you do that you can take her to the spot infront of the cantina. I don' t recall Mandalore gaining or losing influence based on selling the starport visa to Sakarie, so a party of Mandalore and Visas shouldn't be a problem as far as I know. Influence is gained through dialog in two ways. New comments cannot be posted and votes cannot be cast. https://strategywiki.org/w/index.php?title=Star_Wars_Knights_of_the_Old_Republic_II:_The_Sith_Lords/Mira&oldid=830467. Description: Speak with the name searching for his wife. Description: After speaking with Kreia concerning the destruction of Visas homeworld, return and select "I have thought more about the destruction of Visas' homeworld". Effect: Influence will be lost if you ask to help you "for Onderon". The Kotor subreddit is adding data to an existing spreadsheet of this info with colors and formatting and stuff to make for easy reading. Reassure him it is OK, and not his fault and influence will be gained (As will LS points I believe). If you know any points of influence, please reply. Same here, always got more then enough influence just speaking to her. Never had any issues turning her into a jedi. Effect: Influence is gained with Mira if you select this option. Star Wars Knights of the Old Republic II: The Sith Lords, Pillars of Eternity: Lords of the Eastern Reach. Description: A citizen will ask for 5 credits, shortly after you arive. Effect:: Agree to help the mercenaries with their plan, lieing or not, to gain Influence. Finish up by talking about Hanharr and if she was raised on Nar Shadaar, then comment about her seeming restless (this is only available while on the Ebon Hawk), and that'll lead to offering to show her Nar Shadaar through the Force - after she accepts, just drag her out to the spot in front of the cantina. Ultimate Companion Influence Guide (W.I.P). If you have significantly more influence with Visas than Handmaiden - Handmaiden will be lost to you, You lose the opportunity to learn Force Sight, thus preventing you from getting the, Start to ask her about her backstory step-by-step, Compliment her skills on the encounters with other, Show your ''strength'' by saying various threats and such. This is a list of characters you should pick for each planet to get the most of their characters story-wise, and to Gain Influence with them. Could you please give some examples of removed influence opportunities for Kreia and Mandalore? Anyone have any updates for some of the members we are missing so far? I've only done this with Atton in the party along with Kreia, so I'm not sure if it happens with other party members or if he's not there. Description: Speak with T3-M4 and comment on his battle damage. Valve Corporation. in the quest to retrieve equipment from the dead scout you can gain influence with Bao-Dur. This Indiana Jones 5 trailer was revealed during Star Wars Celebration 2023. Acts of kindness and mercy will increase your Influence with Handmaiden. Do you remember what planet you were on for your Mira Influence? GO-TO is a military droid, "loaned" to you by Goto after you finish Nar Shaddaa. Kreia is not a fan of the morality of a Jedi. Discord Server - https://discord.gg/8gwnpCrHello there friends, back with a KOTOR 2 Guide again! WARNING: contains some spoilers. Espaol - Latinoamrica (Spanish - Latin America). Effect:: As Jurran runs away, kill him to gain Influence (and a few DS points). Influence can also be gained through actions which directly result in the death of an innocent person. I played it without the guide to reduce spoilers, then bought it to find all I missed. You need to sign in or create an account to do that. ok i realize this is a bit off my own topic but hey i consider it better than starting another thread for basically the same purpose in order to gain the influence for visas that comes form giving sakarie the visa does she need to be in the lead position like it sometimes happens with mira? Most of the influence guides out there are for light or dark play throughs, but I want to stay pretty grey. Insult her, insult Darth Nihilus (her master) and do the dark side stuff. Effect: When told of how Revan saved Ajunta Pall, reply that "no one is beyond redemption" to gain Influence. Description: While speaking with HK-47, during one of his personal dialogs. Example: T3 shares with you an urgent message from Kelborn. Description: While speaking with the mercenaries about Vrook. Description: Speak with one of the Handmaidens about your friends and where Atton may have picked up his Ecchani training. Effect:: Agree with HK-47 to kill everyone to gain Influence. Note: This process can be repeated for both unlimited Influence and Experience. Vistaer, do you remember the dialog options and their effect? Killing innocents will cause Atton to become flustered. Kreia is your mentor as you learn of you regain your connection to the force. I'm on my second playthrough (trying the characters I didn't have much use for the first time) any advice for influence on G0T0, Hanharr, and HK-47?? Okay. Here goes. On Dxun I said to the ugly blue aliens, "Screw you, ugly blue aliens, mira is the bomb." I got influence. On Odneron I said to the Spoilers. Effect:: If you threaten him, then kill him, your influence in increase. All rights reserved. You can gain a great deal of Influence with her simply through your conversations with her about the Eban Hawk. the force is what gives a jedi his power. This first message will also serve as a spoiler buffer -- if you wish to seek out to Influence your party members on your own, go no further. In this Legend of Zelda Tears of the Kingdom trailer breakdown, Logan Plant highlights Link's four new powers, along with bringing some speculation surrounding some hidden bits tucked away in the gameplay. Effect:: Comment that you hope Vrook likes it on to gain Influence. Effect: Selecting the General seems to have no effect. There is nothing known to go beyond that point but there are comments made by her later in the game that one could interpet as interest. With the correct influence, you can gain further dialog options and train Disciple to become a Jedi. Also, there's one conversation you can have with Kreia regarding trusting your allies and committing yourself to them. New comments cannot be posted and votes cannot be cast. Still a little bit busy, just clarifying: this guide is not abandoned! (A pity, there are ways to prevent jealousy in such situations) but is there any way to get her to at least move on to a better excuse? ", This ugly blue guy with tentacles on his head was like "mira you aren't the bomb!" Handmaiden also comments on Visas, and your responce will affect Handmaiden's influence. Hi guys. it surrounds us and penetrates us. All rights reserved. an "influence meter" I'm somehow missing? I could try to show you while you're here, if you want. Effect:: Allow Bao-Dur to examine the sensors, telling him he did a good job after finding the cameras, to gain Influence. I've been searching all over various walkthroughs and guides without success. This guide assumes you have The Sith Lords Restored Content Mod installed. This will trigger a dialog where you get influence, I picked some line about soldiers having to help each other if I'm not misstaken. Handmaiden will join your party on Telos, if you are playing a male character. Mira is a bounty hunter who will join your party on Nar Shaddaa if you are playing a light side character. We give the updated Mercenaries mode in Resident Evil 4 Remake a spin in this S-Rank gameplay clip, featuring Leon. This page is a stub. It takes a little longer then just a single conversations. Ask if she's all right, Overall, ironically enough, despite her being a Sith servant - gaining influence with her is possible only by doing Light Side stuff. With the correct influence, you can gain further dialog options and train Disciple to become a Jedi. Mira replies that flattery will get you nowhere, but after the conversation ends you'll see the influence gained sign pop up. The only thing you need to avoid until Handmaiden is a jedi is gaining too much influence with Visas by talking to her. Didn't see a way to gain influence through this one. December 24, 2004 in Star Wars: General Discussion. I will continue working on it this week, so be sure to check on it from time to time! WebTrying to gain the necessary influence with Mira in the field takes forever (and is nearly impossible if you do not use her for almost all of Dxun/Onderon). WebMira is Force-sensitive; players with high enough influence with her can have Surik train Mira in the ways of the Force, making her into a Jedi Sentinel. Re: Visas in the medical bay, you gain influence with Visas. Description: Just beyond the ramp to the Ebon Hawk are two thugs ruffing up a civilian. Scan this QR code to download the app now. Note: Kreia does *not* have to be in your party for this. I can keep doing these over and over so I got all the influence on Atton I needed and I gained 2 levels before I got way too bored. Effect: You will lose Influence if you tell the worker you are indeed a Jedi. Effect: Tell the Sullustan you will turn him into the Police for his crimes. T3-M4 is a utility driod, also a member of your party in the first game, who joins your party at the beginning of the game. Mira: You will need at least 15 intelligence and a good Awareness score for her. Effect: Select the dialog "we want Vaklu as an ally, we have to show our support" to gain Influence. Just make me some non-lethal grenades, then. Oh, and regarding Visas: after you first beat her, she'll be in the medical bay. You thank him and tell him you'll head to Dxun immediately, and you've gained influence. I hope You will enjoy this mod! After the first serious conversation with her, take her where Kreia showed you how to listen to the true Nar Shadda. Weird. You learn the Force Sight mechanic, which you can also teach your other companions, In the end of the story she will confess to you. Reddit and its partners use cookies and similar technologies to provide you with a better experience. i know, i saw the guide and i only saw influence opportunities on odneron and dxun. ", On Odneron I said to the kniving wench, "yeah i'll go ice them guard captain suckas because the pay is so sweet. When you first ask, she doesn't actually make any. Visas is a Sith assassin who joins your party after her defeat. You do not need to play Knights of the Old Republic 1 to enjoy this game. Thanks author! Effect: Show your support for General Vaklu to gain Influence. Timestamps provided as always! Effect:: Tell him no Laigreks remain, when there are some left. Description: Just after ariving on Onderon a guard will stop you on your way to the Merchant Square. Snigaroo 8 yr. ago. Description: After fighting Visas for the first time. WebStar Wars KOTOR 2 All Influence Locations for All Jedi Capable Companions | Every Influence Location CatDaddy Gaming 4.49K subscribers Subscribe 1.7K 86K views 3 You need to sign in or create an account to do that. Effect:: Use Force Persuade to tell him you don't need to talk to him, to gain Influence. If you believe your item has been removed by mistake, please contact, This item is incompatible with STAR WARS Knights of the Old Republic II: The Sith Lords. Effect: Influence is gained with Mira if you accept the job. Description: A citizen being harassed by a pair of thugs will great you with the claim you have the thugs money. Talk about how war is bad, how killing is bad, how you feel sorry about all the bad things you've done, help other people and so on, you get the idea, You can hear a great story of self-defense against, Determination and persuading others also perform an impression on him. Any can be influenced by good actions when in your party and within range: Any can be influenced by psychotic actions when in your party and within range: When you perform a psychotic action, priority of influence is given to any member of your party present for the first time, starting with Kreia: You can also gain influence with other members of your party as you lose influence with her, even some with whom you normally lose influence due to a psychotic action: Otherwise, influence can be gained with Visas or Atton: Influence can be lost with Handmaiden, Disciple, Bao-Dur, Mira or T3-M4: Influence can be gained with HK-47, G0-T0, Mandalore or Hanharr: Once both members of your party have been present for a psychotic action, priority of influence is given to the following: Priority of influence is more complicated for the droids, Hanharr and Mandalore: Star Wars Knights of the Old Republic II: The Sith Lords Influence Walkthrough by Achilles, From StrategyWiki, the video game walkthrough and strategy guide wiki, Star Wars Knights of the Old Republic II: The Sith Lords/Influence, Star Wars Knights of the Old Republic II: The Sith Lords, Star Wars Knights of the Old Republic II: The Sith Lords Influence Walkthrough, https://strategywiki.org/w/index.php?title=Star_Wars_Knights_of_the_Old_Republic_II:_The_Sith_Lords/Influence&oldid=994493. This is mostly a guide to gaining Influence. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake*. More in-depth coverage is in my It's not that kind of glow it's just the Force. Note: You can repeat this process for unlimited gains in Influence. If she condemns you - accept her judgements and say that you'll improve. Effect: Tell the Exchange leader he should kill the sick man before the disease spreads, to gain Influence. There is a thread title "[pWIKI] Influence Guide" on this forum which talks about a few opportunities. It takes a little longer then just a single I just think this would be really useful to have in one spot. Effect: Allow Kreia to show you the world throug the force to gain Influence. Effect: Ask how he knows and reply that "we'll have to be careful then" to gain Influence. If you don't agree with the cynical, pessimistic lessons she imparts on you, you lose quite a bit of influence (it adds up with the lessons). Feel free to comment or hit me up in Discord with any questions. Never had any issues turning her into a jedi. For the Mira instance, it was either Onderon, Dxun, or Nar Shadaraa. Maybe this steam guide and the spreadsheet can work off each other to fill out the information. Finally finished an All Influence Locations Guide for All Jedi Capable Companions. You start at 50 Influence with every member of your party, and it can be gained or lost (normally 8 points at a time) until you reach a floor of 0 or a ceiling of 100. ), Zhug Bounty Hunters. Talk to her when you have the 15 intelligence and the good awareness score. With higher influence, you can gain further dialog options. Description: Just after boarding the Harbinger, after receiving the "tool tip" concerning party Influence. Accepting his suggestions is a good way to gain further Influence. E.g. You may want to amend the guide to make sure people are ware of this pitfall. You and Atton will have a conversation regarding your reactions to her actions, and if you select that you didn't want to hurt her, etc, you'll gain influence. Thanks! If you have high influence with Hanharr - you can break his spirit, boosting his stats permanently. But I'm having trouble keeping track of who is high and who is low, and I don't want to mix this up and end up with neutral influence over companions (and thus not get the unlocks for very high/low). Effect: Select Atton's plan, to go to the bridge, to gain Influence. Once you have all of the parts, one of your party members will help you craft your 'saber. There is a thread title "[pWIKI] Influence Guide" on this forum which talks about a few opportunities. For more information, please see our Mira's Influence requirement is actually very, very low. You just need to start off by talking about why she never kills anyone, move on to the sub Also what equipment, weapons and armour to look for for each of them. Here you go. 10 Things We Noticed in Zelda Tears of the Kingdom - Video Feature, Resident Evil 4 Remake: The Mercenaries Mode - Leon S Rank Gameplay, Indiana Jones and the Dial of Destiny - Official Trailer 2 | Star Wars Celebration 2023, Skyrim Mod Uses ChatGPT and Other AI Tools to Give NPCs a Memory and Endless Things to Say. So after all these years I discovered something I didn't know. Description: Leaving the Crystal Cave, after saving Vrook. - This mod works only with the English version of KOTOR II TSL! Effect: Using the Repair option, letting "the export handle this", will increase your Influence with Atton. Description: Select the speeder/transport inside the base. G0-T0 can become "highly influenced" through his regular dialogue tree (which doesnt require you to leave the Ebon Hawk. Contradictory to the fact below, if you have lower influence with Handmaiden - a Cupid's Rifle achievement is possible by talking to HK-47 regarding the understanding of love. If your character is neutral or light side (Alignment 40 or more) when you next travel through the docks on Nar Shaddaa after getting a message from Visquis of the Exchange, then Mira becomes your temporary character in the Jekk'Jekk Tarr and its tunnels on Nar Shaddaa, but the first time you can speak to her as follows is if you add her to your party to board Goto's yacht. i know that part but since influence is not measured with a meter i am asking if when she starts reflecting my alignment will she be ready? I would like to piece together a single thread talking about the party member Influence, how to gain influence and what it provides you in the end. Particularlyas he is presumed to die while flying HK-47 into Telos for the Droid Factory sequence. Kill everyone that are ''too weak and they deserved it'', traitors involved, Recruit Mandalorians on Dantooine and Nar Shaddaa, You have to care about the little droid. Just take her to Nar Shaddaa and if you have enough influence it should trigger. Reassure of actions of actions he may, or may not have, taken. Effect:: If you threaten him, then kill him, your influence in decrease.

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